
Editorial · 16:9
Gallery Walk
Your product, hung like an exhibition. One wall, three rooms.
The camera walks along one warm plaster gallery wall. A title wall sets the show's name beside a spotlit object, then three rooms each present one step of the product as an exhibit with a museum label card set in a didone serif. The walk ends at an exit wall where the mark draws itself and the wordmark settles.
Personal & client use · 7-day refund before first download
Install
$ unzip -oq ~/Downloads/gallery-walk.zip -d ~/.claude/skillsPersonal skills folder; use .claude/skills in a repo to share with your team.
Then ask your agent
“Use the gallery-walk skill to make a 22-second launch video for https://yourapp.com — present its three steps as rooms in an exhibition and end on the logo.”
The beats
- 01Title wall sets beside a spotlit hero object
- 02Room I: the app fills in beside a label card
- 03Room II: a loupe checks, a seal presses on
- 04Room III: the short, decisive payoff
- 05Exit wall: the mark draws, the wordmark sets
Spec
- Format
- 1920×1080 (16:9)
- Length
- 22.5 s · 30 fps
- Fonts
- Bodoni Moda, Manrope, IBM Plex Mono
- Music mood
- Warm, unhurried lo-fi or chamber groove, ~68 BPM, no vocals
- Example
- Second Thread (fictional pre-loved fashion marketplace)
- Template
- 23 files · 943 KB
- Palette
What's in the zip
gallery-walk/
SKILL.md · 136 lines
preview.mp4 · the film above
template/
assets/ · 12 files
BRIEF.md
compositions/frames/ · 5 files
frame.md
hyperframes.json
index.html
package.json
STORYBOARD.md
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Launch offer · ends Sunday